Gesture Recognition with an Accelerometer using TinyML and ESP32 WROVER Kit

Gesture recognition can turn everyday movements into commands. With a low-cost accelerometer module such as the MPU6050 and the processing power of the ESP32 WROVER, you can deploy a TinyML model to detect and respond to gestures like swipes, shakes, and rotations—without needing an internet connection. This project bridges the gap between human interaction and embedded intelligence, enabling intuitive, touch-free control of devices.

Understanding the Concept

An accelerometer measures acceleration along three axes (X, Y, Z), which changes when you move or rotate the device. By recording patterns of acceleration for different gestures, you can train a machine learning model to recognize them. For example, a quick shake might produce a distinctive spike in X-axis readings, while a rotation could create a curved pattern across multiple axes.

The advantage of TinyML here is that all processing happens locally on the ESP32, making the system fast, privacy-friendly, and functional even without connectivity.

Hardware and Software Requirements

  • ESP32 WROVER Kit – chosen for its extra RAM for model deployment
  • MPU6050 or ADXL345 Accelerometer – to capture motion data
  • Jumper wires – for I²C communication
  • Breadboard – for easy prototyping
  • Arduino IDE or ESP-IDF – depending on your preferred development environment
  • TensorFlow Lite for Microcontrollers – to run the trained model
  • Python with TensorFlow – for model training on your computer

Collecting Gesture Data

Data collection is the foundation of any machine learning project, and gesture recognition is no exception. Here’s how to approach it effectively:

Plan Your Gestures

Choose the specific gestures you want your system to recognize. Examples might include a wrist flick, a double shake, or a forward punch motion. Keep them distinct at first to make training easier.

Use the Accelerometer’s Full Potential

Configure your accelerometer to capture data from all three axes (X, Y, Z). Sampling rates between 50–100 Hz usually work well for human movement.

Record with Consistency and Variety

Record multiple repetitions of each gesture, ensuring you perform them at slightly different speeds and intensities. This variety helps the model learn to generalize. Have multiple people perform the gestures to account for individual differences.

Include Negative Samples

Record background or “no gesture” motion, like resting your hand, slow walking, or random small movements. This helps the model learn what not to classify as a gesture.

Label Your Data Clearly

Keep your datasets organized by labeling each recording with its gesture name. This step is critical for supervised learning and will save headaches later.

Once collected, data should be cleaned and normalized. Basic preprocessing might include smoothing with a moving average filter and scaling the values so they’re within a consistent range.

Preprocessing and Feature Extraction

Raw accelerometer data can be noisy, so preprocessing is crucial:

  • Low-pass filtering to remove small jitters
  • Windowing the data into short segments (e.g., 1-second windows) to capture the motion profile
  • Normalization so that values remain in a consistent range regardless of sensor sensitivity

You can either feed the raw time-series data into a neural network or extract statistical features from each window—such as mean, variance, and peak acceleration—before training.

Training the Model

Using Python and TensorFlow, load your processed dataset and split it into training and testing sets. Simple architectures like a 1D convolutional neural network (CNN) or a fully connected dense network often perform well for gesture classification.

After training, convert the model to TensorFlow Lite format and then optimize it for microcontrollers. This step compresses the model and ensures it fits within the ESP32’s memory constraints.

Deploying to the ESP32

Upload the optimized TensorFlow Lite model to the ESP32 WROVER and integrate it into your firmware. The device should continuously read accelerometer data, preprocess it in real time, and feed it into the model. When a gesture is detected, trigger an action—such as sending a command to a connected device, changing an LED color, or logging the event.

Smartphone vs TinyML Gesture Recognition

While the core idea is the same—detecting movement patterns and classifying them—the way smartphones and TinyML projects like an ESP32 WROVER with an accelerometer approach gesture recognition differs greatly in scale, resources, and complexity.

Sensor Setup Smartphones rely on multiple sensors working together: accelerometers, gyroscopes, magnetometers, and sometimes cameras or proximity sensors. These sensors provide highly precise, multi-axis data that gets fused into a clean, stable motion signal. In a TinyML setup, you might only use a single accelerometer, which means your model must work with noisier and less detailed motion data.

Processing Power Modern smartphones run gesture recognition on powerful application processors or dedicated low-power motion co-processors (like Apple’s M-series or Qualcomm’s Hexagon DSP). This allows them to handle complex deep learning models with ease. The ESP32 WROVER, on the other hand, operates with limited RAM and CPU cycles, so the models need to be compact and optimized to run efficiently.

Power Management Smartphones are designed to detect gestures in the background without draining the battery, thanks to specialized hardware for sensor processing. In TinyML projects, careful coding and duty cycling are needed to achieve low power consumption while keeping detection responsive.

Example Gestures Smartphones handle a wide variety of built-in gestures—shake to undo, raise to wake, double tap to wake, flip to silence—using pre-trained models embedded in the OS. In a TinyML project, you’ll need to collect your own motion data, label it, and train your own custom model for each gesture.

Flexibility and Learning In smartphones, gesture recognition models are fixed by the OS, and developers only have access to certain predefined gestures. TinyML gives you full control: you decide what gestures to recognize, how to train the model, and how it reacts—perfect for custom projects, robotics, and IoT devices.

How to Bridge the Gap

Even though an ESP32 WROVER with a basic accelerometer can’t match the raw power and sensor complexity of a modern smartphone, there are clever ways to borrow their techniques and boost accuracy without inflating cost or complexity.

Use Sensor Fusion Lite While full sensor fusion with gyroscopes and magnetometers might be overkill, you can still apply simplified filtering techniques like a complementary filter or moving average to smooth out accelerometer data and reduce noise before feeding it into your model.

Optimize Feature Extraction Smartphones extract meaningful patterns like peak acceleration, orientation change, and gesture duration from raw sensor streams. You can replicate this on a microcontroller by calculating simple features (max/min values, mean, variance, zero-crossings) during data preprocessing, allowing your model to work with cleaner, more compact inputs.

Train with Diverse Data Smartphones are trained with huge datasets that account for differences in user behavior, grip style, and motion intensity. You can mimic this by recording gestures from multiple people in different environments. This diversity will make your TinyML model more robust to real-world use.

Leverage Transfer Learning Instead of training from scratch, start with a small pre-trained gesture model (such as one from TensorFlow Lite Micro examples) and fine-tune it with your custom gesture data. This is a technique smartphone developers use to adapt general models for specific use cases.

Implement Power-Aware Detection Smartphones keep power consumption low with dedicated hardware, but on the ESP32 you can achieve something similar with duty cycling—sampling at lower rates when idle and switching to high-frequency sampling only when motion is detected above a certain threshold.

Post-Processing Logic Even on phones, gesture models sometimes produce false positives, so OS-level logic filters them out. You can add a simple confirmation mechanism in your firmware, such as requiring a gesture to be detected twice in a short period before triggering an action.

By selectively adopting these strategies, you can close much of the performance gap between a hobby-grade TinyML setup and the motion intelligence found in modern smartphones—without needing a lab full of sensors or a flagship phone’s hardware budget.

Final Thoughts

Gesture recognition with the ESP32 WROVER and an accelerometer is a powerful way to add intuitive control to your projects without relying on cloud processing or heavy hardware. While smartphones have the advantage of complex sensor arrays and powerful chips, TinyML gives you total control, customization, and the ability to build exactly the gesture interactions you need.

With careful data collection, smart preprocessing, and some lessons borrowed from the smartphone world, you can create a gesture recognition system that’s both responsive and efficient — ready to power the next wave of natural, touchless interfaces.